GAMES PORTFOLIO
A collection of large and small games created during my years studying game design and beyond

Bloons at high noon
Fight off wave after wave of balloon bandits in this FPS Tower defense! Wild West meets dieselpunk in this vertical slice prototype.
This project was the 3rd year final exam project for my Game Design course.
As the artist and lead designer, it was my job to maintain consistency between the narrative, art, system and communicate these effectively with the developer.

Run through the streets of Jozi as the Mighty Mzanzi, a true South African Superhero, and defeat the alien invaders flooding the streets of Johannesburg.
This game was the product of winning the best mobile game at the Campus Game Jam 2022, it was released onto MTN Play in November of 2022 and is currently free to play on Mzanzi games.
For this project I was the character and environment artist.
MIGHTY
MZANZI

A queer-coded pirate dating-sim; dock at Isla de Valencia and meet the colourful cast of non-conforming sexy swashbucklers. Make sure to romance them right or you'll be walking the plank straight to heartbreak.
This project was my 4th year final, made as a group project I was the art lead, UI and environment artist as well as assistant producer and developer.


The games listed below are either not artistically focused, the design and development were more important or the game is too small to warrant it's own page
SMALL GAMES & PROTOTYPES
A Day With Yaga is a relaxing game made during our 3rd year Game Design course. You play as the small crow Yaga, there was a rough storm the previous night and the blizzard has caused some damage to your property, covered up the wood and berries and damaged your aunt Betty's cottage!
Take your time as you wander around the small forest grove Yaga calls home as you complete easy tasks and take a moment to relax, oh also, it has a fishing minigame.
Role
Character Artist | Environment Artist | Level Designer | Technical Artist | VFX Artist | Game Designer
Skills & Software
Group Work | Game Design | Character Design | Lowpoly modeling | Texturing | Environment Art | Level Design | Blender | Photoshop | Unity




Untitled Drone Game is a game created with purely mechanical design in mind. Made during my 4th and final year of University for my Game Design course, this game focuses on simulation gameplay. You pilot a sturdy drone through an abandoned cargo freighter and complete missions. The game is currently a single-level proof-of-concept. While it focuses heavily on mechanical design I still chose to create some assets, all the radioactive debris. metal scrap, fuses, spore parts and the HUD elements.
Role
Developer | Lowpol Artist | Game Designer | VFX Artist | Technical Artist
Skills & Software
Group Work | Game Design | Character Design | Lowpoly modeling | Texturing | Environment Art | Level Design | Blender | Photoshop | Unity








