DANIEL BURKE
Generalist Artist & GAME DESIGNER
SHORT SUMMARY
Welcome to my portfolio! I'm a passionate game designer with a strong artistic focus, and I'm thrilled to share my creative journey with you. Having recently graduated with a Bachelor's degree in Game Design and Animation from the prestigious University of the Witwatersrand, I've honed my skills and deepened my understanding of the artistry in gaming.
With over 5 years of hands-on experience in Blender and 4 years of dedicated work in Unity, I've developed a profound love for the intricate balance of aesthetics and functionality in game design. My creative vision is driven by a genuine fascination with robots, a penchant for the grim and dark, and a flair for prop design.
Within these digital realms, I've strived to weave stories, create immersive environments, and craft visually stunning gaming experiences. Come, explore my work, and join me on a journey where art and gaming effortlessly coalesce, bringing unique worlds and stories to life.

EDUCATION
BA Digital Arts | Faculty of Digital Arts | University of the Witwatersrand
SKILLS
Advanced: Blender, Unity 3D, Illustration, Hard Surface, Concept Art, Lowpoly, Game Design
Proficient: Substance Painter, Adobe Illustrator, Environment Design, C#
LET'S PLAY!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS