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DANIEL BURKE

Generalist Artist & GAME DESIGNER

SHORT SUMMARY

Welcome to my portfolio! I'm a passionate game designer with a strong artistic focus, and I'm thrilled to share my creative journey with you. Having recently graduated with a Bachelor's degree in Game Design and Animation from the prestigious University of the Witwatersrand, I've honed my skills and deepened my understanding of the artistry in gaming.

With over 5 years of hands-on experience in Blender and 4 years of dedicated work in Unity, I've developed a profound love for the intricate balance of aesthetics and functionality in game design. My creative vision is driven by a genuine fascination with robots, a penchant for the grim and dark, and a flair for prop design.

Within these digital realms, I've strived to weave stories, create immersive environments, and craft visually stunning gaming experiences. Come, explore my work, and join me on a journey where art and gaming effortlessly coalesce, bringing unique worlds and stories to life.

EDUCATION

BA Digital Arts | Faculty of Digital Arts | University of the Witwatersrand

SKILLS

Advanced: Blender, Unity 3D, Illustration, Hard Surface, Concept Art, Lowpoly, Game Design 
Proficient: Substance Painter, Adobe Illustrator, Environment Design, C#

Contact

LET'S PLAY!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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